The level design is also very bland with generic Japanese folklore-inspired enemies and repeated bosses. This also goes for the fall-down animations that take forever and recovery is just as slow. Even if you time your attacks in between the enemies’ most of the time you will still take damage because you can’t stop the attack.
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Lau will spin and slice, but one button press is a series of animations that must be played out before you can even dodge. This proves extremely annoying during boss fights, and the final nail in the coffin is the uninterruptable animations that cause endless deaths and pointless damage being taken. The combat solely relies on the lock on mode as the camera can’t keep up with the action. You can wall run, glide, and wall jump but they add to the chore and headache that is platforming in this game. This led to dozens of minutes just trying to get across a few platforms. The character jumps in the direction the camera is facing and the direction can’t be altered mid-air. – Added a new launch icon for when you first start the game with progress loading bar.Something as simple as platforming is bogged down by an awful camera and finicky jumping mechanics. – Added new music for different areas and scenes. – Fixed grammar mistakes and other dialogue errors from the previous version. Sinisa’s fight include more mechanics, such as a chance for her to block your attack and for her to strike you regardless if you dodged. – CRITICAL HIT, a small chance to do critical damage to the opponent during a fight. For hints and guide, check the “QUESTS” icon – Main storyline quests will progress on their own once you finish a certain thing, it will automatically unlock the next. – The first main QUESTline and DAILY QUEST added. – Added text under each UI icon on the main screen indicating its purpose. – Added outlines to “Toggle interface” quick menu option. – Fixed/Improved the nude MC face on her Undead main menu screen. This is done so to not annoy your eyes when you are reading through the dialogue.
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Also changed the Good/Evil bar and made it horizontal under the textbox.Ĭhanged quick menu font and made the color to change to white/grey whenever a dialogue is in progress and yellow/orange whenever you are free roaming. Moved the essential things in “Inventory” so it doesn’t clutter the main screen.
Made everything more neat and pretty to look at. – Redesign of the majority of the ingame UI. – Changed the return arrow and moved it top right. – Quest log added with hints on what to do next to progress. – Romance points and relationship menu added. Keep in mind SOME AREAS of it ARE still WIP and have nothing to do yet. – Achievements added + hidden world collectables added with point based system which could be improved in the future to be used to unlock certain things like special renders etc. Once you see a sex scene, you can replay the whole scene in there.
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– Fetishes in this update include: Prostitution, Submission, Foot Fetish, Lesbian, Dominatrix, Humiliation, Threesome – 4 new sex scenes (1 Legend patron exclusive) – Over 300 new renders (200+ scenes and animations)